Shatter | Spells
| Level | 2, Evocation |
|---|---|
| Type | Savings Throw |
| Spell Save Attribute | Con |
| Range | 60 feet |
| Casting Time | 1 action |
| Components | V, S, M |
| Damage | 3d8, Thunder |
| Duration | Instantaneous |
| Material Components | a chip of mica |
Description
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.