Hypnotic Pattern | Spells

Level 3, Illusion
Type Savings Throw
Spell Save Attribute Wis
Range 120 feet
Casting Time 1 action
Components S, M
Duration Concentration, up to 1 minute
Material Components a glowing stick of incense or a crystal vial filled with phosphorescent material

Description

You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.

The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

This data is distributed under the Open Gaming License v 1.0a . Copyright 2000, Wizards of the Coast, LLC.

Machine-readable (JSON encoded) versions of this data can be found on the official data repository for Adventurer's Codex.

© 2016- Adventurer's Codex. All rights reserved. | Contact Us