Harm | Spells
| Level | 6, Necromancy |
|---|---|
| Type | Savings Throw |
| Spell Save Attribute | Con |
| Range | 60 feet |
| Casting Time | 1 action |
| Components | V, S |
| Damage | 14d6, Necrotic |
| Duration | Instantaneous |
Description
You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.