Finger of Death | Spells

Level 7, Necromancy
Type Savings Throw
Spell Save Attribute Con
Range 60 feet
Casting Time 1 action
Components V, S
Damage 7d8 + 30, Necrotic
Duration Instantaneous

Description

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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