Finger of Death | Spells
| Level | 7, Necromancy |
|---|---|
| Type | Savings Throw |
| Spell Save Attribute | Con |
| Range | 60 feet |
| Casting Time | 1 action |
| Components | V, S |
| Damage | 7d8 + 30, Necrotic |
| Duration | Instantaneous |
Description
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.
A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.