Zombie | Monsters
| Type | Undead |
|---|---|
| Hit Points | 22 (3d8 + 9) |
| Armor Class | 8 |
| Challenge | 1/4, 50 XP |
| Speed | 20 Ft. |
| Size | Medium |
| Alignment | Neutral Evil |
| Languages | Understands All Languages It Spoke In Life But Can't Speak |
| Senses | Darkvision 60 Ft., Passive Perception 8 |
| Skills | |
| Condition Immunities | Poisoned |
| Saving Throws | Wis +0 |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 13 | 6 | 16 | 3 | 6 | 5 |
Description
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.