Young Brass Dragon | Monsters
Type | Dragon |
---|---|
Hit Points | 110 (13d10 + 39) |
Armor Class | 17 |
Challenge | 6, 2300 XP |
Speed | 40 Ft., Burrow 20 Ft., Fly 80 Ft. |
Size | Large |
Alignment | Chaotic Good |
Languages | Common, Draconic |
Senses | Blindsight 30 Ft., Darkvision 120 Ft., Passive Perception 16 |
Skills | Perception +6, Persuasion +5, Stealth +3 |
Damage Immunities | Fire |
Saving Throws | Dex +3, Con +6, Wis +3, Cha +5 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
19 | 10 | 17 | 12 | 11 | 15 |
Description
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.