Xorn | Monsters

Type Elemental
Hit Points 73 (7d8 + 42)
Armor Class 19
Challenge 5, 1800 XP
Speed 20 Ft., Burrow 20 Ft.
Size Medium
Alignment Neutral
Languages Terran
Senses Darkvision 60 Ft., Tremorsense 60 Ft., Passive Perception 16
Skills Perception +6, Stealth +3
Damage Immunities Piercing And Slashing From Nonmagical Weapons That Aren't Adamantine
Strength Dexterity Constitution Intelligence Wisdom Charisma
17 10 22 11 10 11

Description

Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.

Actions

Multiattack. The xorn makes three claw attacks and one bite attack.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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