Wyvern | Monsters
| Type | Dragon |
|---|---|
| Hit Points | 110 (13d10 + 39) |
| Armor Class | 13 |
| Challenge | 6, 2300 XP |
| Speed | 20 Ft., Fly 80 Ft. |
| Size | Large |
| Alignment | Unaligned |
| Languages | |
| Senses | Darkvision 60 Ft., Passive Perception 14 |
| Skills | Perception +4 |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 19 | 10 | 16 | 5 | 12 | 6 |
Description
Actions
Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.