Worg | Monsters
| Type | Monstrosity |
|---|---|
| Hit Points | 26 (4d10 + 4) |
| Armor Class | 13 |
| Challenge | 1/2, 100 XP |
| Speed | 50 Ft. |
| Size | Large |
| Alignment | Neutral Evil |
| Languages | Goblin, Worg |
| Senses | Darkvision 60 Ft., Passive Perception 14 |
| Skills | Perception +4 |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 16 | 13 | 13 | 7 | 11 | 8 |
Description
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.