Worg | Monsters
Type | Monstrosity |
---|---|
Hit Points | 26 (4d10 + 4) |
Armor Class | 13 |
Challenge | 1/2, 100 XP |
Speed | 50 Ft. |
Size | Large |
Alignment | Neutral Evil |
Languages | Goblin, Worg |
Senses | Darkvision 60 Ft., Passive Perception 14 |
Skills | Perception +4 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
16 | 13 | 13 | 7 | 11 | 8 |
Description
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.