Warhorse | Monsters
| Type | Beast |
|---|---|
| Hit Points | 19 (3d10 + 3) |
| Armor Class | 11 |
| Challenge | 1/2, 100 XP |
| Speed | 60 Ft. |
| Size | Large |
| Alignment | Unaligned |
| Languages | |
| Senses | Passive Perception 11 |
| Skills |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 18 | 12 | 13 | 2 | 12 | 7 |
Description
Trampling Charge. If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.