Tiger | Monsters

Type Beast
Hit Points 37 (5d10 + 10)
Armor Class 12
Challenge 1, 200 XP
Speed 40 Ft.
Size Large
Alignment Unaligned
Languages
Senses Darkvision 60 Ft., Passive Perception 13
Skills Perception +3, Stealth +6
Strength Dexterity Constitution Intelligence Wisdom Charisma
17 15 14 3 12 8

Description

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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