Stone Giant | Monsters

Type Giant
Hit Points 126 (11d12 + 55)
Armor Class 17
Challenge 7, 2900 XP
Speed 40 Ft.
Size Huge
Alignment Neutral
Languages Giant
Senses Darkvision 60 Ft., Passive Perception 14
Skills Athletics +12, Perception +4
Saving Throws Dex +5, Con +8, Wis +4
Strength Dexterity Constitution Intelligence Wisdom Charisma
23 15 20 10 12 9

Description

Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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