Stirge | Monsters

Type Beast
Hit Points 2 (1d4)
Armor Class 14
Challenge 1/8, 25 XP
Speed 10 Ft., Fly 40 Ft.
Size Tiny
Alignment Unaligned
Languages
Senses Darkvision 60 Ft., Passive Perception 9
Skills
Strength Dexterity Constitution Intelligence Wisdom Charisma
4 16 11 2 8 6

Description

Actions

Blood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.


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