Shrieker | Monsters
Type | Plant |
---|---|
Hit Points | 13 (3d8) |
Armor Class | 5 |
Challenge | 0, 10 XP |
Speed | 0 Ft. |
Size | Medium |
Alignment | Unaligned |
Languages | |
Senses | Blindsight 30 Ft. (blind Beyond This Radius), Passive Perception 6 |
Skills | |
Condition Immunities | Blinded, Deafened, Frightened |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
1 | 1 | 10 | 1 | 3 | 1 |
Description
False Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.
Actions
Shriek. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward