Shambling Mound | Monsters

Type Plant
Hit Points 136 (16d10 + 48)
Armor Class 15
Challenge 5, 1800 XP
Speed 20 Ft., Swim 20 Ft.
Size Large
Alignment Unaligned
Languages
Senses Blindsight 60 Ft. (blind Beyond This Radius), Passive Perception 10
Skills Stealth +2
Condition Immunities Blinded, Deafened, Exhaustion
Damage Immunities Lightning
Damage Immunities Cold, Fire
Strength Dexterity Constitution Intelligence Wisdom Charisma
18 8 16 5 10 5

Description

Lightning Absorption. Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.

Actions

Multiattack. The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Engulf. The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

This data is distributed under the Open Gaming License v 1.0a . Copyright 2000, Wizards of the Coast, LLC.

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