Scorpion | Monsters

Type Beast
Hit Points 1 (1d4)
Armor Class 11
Challenge 0, 10 XP
Speed 10 Ft.
Size Tiny
Alignment Unaligned
Languages
Senses Blindsight 10 Ft., Passive Perception 9
Skills
Strength Dexterity Constitution Intelligence Wisdom Charisma
2 11 8 1 8 2

Description

Actions

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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