Roc | Monsters

Type Monstrosity
Hit Points 248 (16d20 + 80)
Armor Class 15
Challenge 11, 7200 XP
Speed 20 Ft., Fly 120 Ft.
Size Gargantuan
Alignment Unaligned
Languages
Senses Passive Perception 14
Skills Perception +4
Saving Throws Dex +4, Con +9, Wis +4, Cha +3
Strength Dexterity Constitution Intelligence Wisdom Charisma
28 10 20 3 10 9

Description

Keen Sight. The roc has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The roc makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.

Talons. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

This data is distributed under the Open Gaming License v 1.0a . Copyright 2000, Wizards of the Coast, LLC.

Machine-readable (JSON encoded) versions of this data can be found on the official data repository for Adventurer's Codex.

© 2016- Adventurer's Codex. All rights reserved. | Contact Us