Reef Shark | Monsters
Type | Beast |
---|---|
Hit Points | 22 (4d8 + 4) |
Armor Class | 12 |
Challenge | 1/2, 100 XP |
Speed | Swim 40 Ft. |
Size | Medium |
Alignment | Unaligned |
Languages | |
Senses | Blindsight 30 Ft., Passive Perception 12 |
Skills | Perception +2 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
14 | 13 | 13 | 1 | 10 | 4 |
Description
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.