Orc | Monsters
Type | Humanoid |
---|---|
Hit Points | 15 (2d8 + 6) |
Armor Class | 13 |
Challenge | 1/2, 100 XP |
Speed | 30 Ft. |
Size | Medium |
Alignment | Chaotic Evil |
Languages | Common, Orc |
Senses | Darkvision 60 Ft., Passive Perception 10 |
Skills | Intimidation +2 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
16 | 12 | 16 | 7 | 11 | 10 |
Description
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.