Ogre Zombie | Monsters
Type | Undead |
---|---|
Hit Points | 85 (9d10 + 36) |
Armor Class | 8 |
Challenge | 2, 450 XP |
Speed | 30 Ft. |
Size | Large |
Alignment | Neutral Evil |
Languages | Understands Common And Giant But Can't Speak |
Senses | Darkvision 60 Ft., Passive Perception 8 |
Skills | |
Condition Immunities | Poisoned |
Damage Immunities | Poison |
Saving Throws | Wis +0 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
19 | 6 | 18 | 3 | 6 | 5 |
Description
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.