Mastiff | Monsters

Type Beast
Hit Points 5 (1d8 + 1)
Armor Class 12
Challenge 1/8, 25 XP
Speed 40 Ft.
Size Medium
Alignment Unaligned
Languages
Senses Passive Perception 13
Skills Perception +3
Strength Dexterity Constitution Intelligence Wisdom Charisma
13 14 12 3 12 7

Description

Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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