Manticore | Monsters
Type | Monstrosity |
---|---|
Hit Points | 68 (8d10 + 24) |
Armor Class | 14 |
Challenge | 3, 700 XP |
Speed | 30 Ft., Fly 50 Ft. |
Size | Large |
Alignment | Lawful Evil |
Languages | |
Senses | Darkvision 60 Ft., Passive Perception 11 |
Skills |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
17 | 16 | 17 | 7 | 12 | 8 |
Description
Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.