Manticore | Monsters

Type Monstrosity
Hit Points 68 (8d10 + 24)
Armor Class 14
Challenge 3, 700 XP
Speed 30 Ft., Fly 50 Ft.
Size Large
Alignment Lawful Evil
Languages
Senses Darkvision 60 Ft., Passive Perception 11
Skills
Strength Dexterity Constitution Intelligence Wisdom Charisma
17 16 17 7 12 8

Description

Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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