Invisible Stalker | Monsters
Type | Elemental |
---|---|
Hit Points | 104 (16d8 + 32) |
Armor Class | 14 |
Challenge | 6, 2300 XP |
Speed | 50 Ft., Fly 50 Ft. (hover) |
Size | Medium |
Alignment | Neutral |
Languages | Auran, Understands Common But Doesn't Speak It |
Senses | Darkvision 60 Ft., Passive Perception 18 |
Skills | Perception +8, Stealth +10 |
Condition Immunities | Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious |
Damage Immunities | Poison |
Damage Immunities | Bludgeoning, Piercing, And Slashing From Nonmagical Weapons |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
16 | 19 | 14 | 10 | 15 | 11 |
Description
Invisibility. The stalker is invisible.
Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.
Actions
Multiattack. The stalker makes two slam attacks.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.