Hill Giant | Monsters
| Type | Giant |
|---|---|
| Hit Points | 105 (10d12 + 40) |
| Armor Class | 13 |
| Challenge | 5, 1800 XP |
| Speed | 40 Ft. |
| Size | Huge |
| Alignment | Chaotic Evil |
| Languages | Giant |
| Senses | Passive Perception 12 |
| Skills | Perception +2 |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 21 | 8 | 19 | 5 | 9 | 6 |
Description
Actions
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.