Hill Giant | Monsters

Type Giant
Hit Points 105 (10d12 + 40)
Armor Class 13
Challenge 5, 1800 XP
Speed 40 Ft.
Size Huge
Alignment Chaotic Evil
Languages Giant
Senses Passive Perception 12
Skills Perception +2
Strength Dexterity Constitution Intelligence Wisdom Charisma
21 8 19 5 9 6

Description

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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