Gold Dragon Wyrmling | Monsters
Type | Dragon |
---|---|
Hit Points | 60 (8d8 + 24) |
Armor Class | 17 |
Challenge | 3, 700 XP |
Speed | 30 Ft., Fly 60 Ft., Swim 30 Ft. |
Size | Medium |
Alignment | Lawful Good |
Languages | Draconic |
Senses | Blindsight 10 Ft., Darkvision 60 Ft., Passive Perception 14 |
Skills | Perception +4, Stealth +4 |
Damage Immunities | Fire |
Saving Throws | Dex +4, Con +5, Wis +2, Cha +5 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
19 | 14 | 17 | 14 | 11 | 16 |
Description
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.