Gnoll | Monsters

Type Humanoid
Hit Points 22 (5d8)
Armor Class 15
Challenge 1/2, 100 XP
Speed 30 Ft.
Size Medium
Alignment Chaotic Evil
Languages Gnoll
Senses Darkvision 60 Ft., Passive Perception 10
Skills
Strength Dexterity Constitution Intelligence Wisdom Charisma
14 12 11 6 10 7

Description

Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.


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