Giant Wolf Spider | Monsters

Type Beast
Hit Points 11 (2d8 + 2)
Armor Class 13
Challenge 1/4, 50 XP
Speed 40 Ft., Climb 40 Ft.
Size Medium
Alignment Unaligned
Languages
Senses Blindsight 10 Ft., Darkvision 60 Ft., Passive Perception 13
Skills Perception +3, Stealth +7
Strength Dexterity Constitution Intelligence Wisdom Charisma
12 16 13 3 12 4

Description

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Bite. Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

This data is distributed under the Open Gaming License v 1.0a . Copyright 2000, Wizards of the Coast, LLC.

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