Giant Vulture | Monsters
Type | Beast |
---|---|
Hit Points | 22 (3d10 + 6) |
Armor Class | 10 |
Challenge | 1, 200 XP |
Speed | 10 Ft., Fly 60 Ft. |
Size | Large |
Alignment | Neutral Evil |
Languages | Understands Common But Can't Speak |
Senses | Passive Perception 13 |
Skills | Perception +3 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
15 | 10 | 15 | 6 | 12 | 7 |
Description
Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Multiattack. The vulture makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.