Giant Rat (Diseased) | Monsters

Type Beast
Hit Points 7 (2d6)
Armor Class 12
Challenge 1/8, 25 XP
Speed 30 Ft.
Size Small
Alignment Unaligned
Languages
Senses Darkvision 60 Ft., Passive Perception 10
Skills
Strength Dexterity Constitution Intelligence Wisdom Charisma
7 15 11 2 10 4

Description

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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