Giant Rat (Diseased) | Monsters
| Type | Beast |
|---|---|
| Hit Points | 7 (2d6) |
| Armor Class | 12 |
| Challenge | 1/8, 25 XP |
| Speed | 30 Ft. |
| Size | Small |
| Alignment | Unaligned |
| Languages | |
| Senses | Darkvision 60 Ft., Passive Perception 10 |
| Skills |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 7 | 15 | 11 | 2 | 10 | 4 |
Description
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.