Giant Crocodile | Monsters
Type | Beast |
---|---|
Hit Points | 85 (9d12 + 27) |
Armor Class | 14 |
Challenge | 5, 1800 XP |
Speed | 30 Ft., Swim 50 Ft. |
Size | Huge |
Alignment | Unaligned |
Languages | |
Senses | Passive Perception 10 |
Skills | Stealth +5 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
21 | 9 | 17 | 2 | 10 | 7 |
Description
Hold Breath. The crocodile can hold its breath for 30 minutes.
Actions
Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.