Giant Crab | Monsters
Type | Beast |
---|---|
Hit Points | 13 (3d8) |
Armor Class | 15 |
Challenge | 1/8, 25 XP |
Speed | 30 Ft., Swim 30 Ft. |
Size | Medium |
Alignment | Unaligned |
Languages | |
Senses | Blindsight 30 Ft., Passive Perception 9 |
Skills | Stealth +4 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
13 | 15 | 11 | 1 | 9 | 3 |
Description
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.