Giant Crab | Monsters

Type Beast
Hit Points 13 (3d8)
Armor Class 15
Challenge 1/8, 25 XP
Speed 30 Ft., Swim 30 Ft.
Size Medium
Alignment Unaligned
Languages
Senses Blindsight 30 Ft., Passive Perception 9
Skills Stealth +4
Strength Dexterity Constitution Intelligence Wisdom Charisma
13 15 11 1 9 3

Description

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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