Giant Centipede | Monsters
| Type | Beast |
|---|---|
| Hit Points | 4 (1d6 + 1) |
| Armor Class | 13 |
| Challenge | 1/4, 50 XP |
| Speed | 30 Ft., Climb 30 Ft. |
| Size | Small |
| Alignment | Unaligned |
| Languages | |
| Senses | Blindsight 30 Ft., Passive Perception 8 |
| Skills |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 5 | 14 | 12 | 1 | 7 | 3 |
Description
Actions
Bite. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.