Giant Centipede | Monsters

Type Beast
Hit Points 4 (1d6 + 1)
Armor Class 13
Challenge 1/4, 50 XP
Speed 30 Ft., Climb 30 Ft.
Size Small
Alignment Unaligned
Languages
Senses Blindsight 30 Ft., Passive Perception 8
Skills
Strength Dexterity Constitution Intelligence Wisdom Charisma
5 14 12 1 7 3

Description

Actions

Bite. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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