Giant Bat | Monsters
Type | Beast |
---|---|
Hit Points | 22 (4d10) |
Armor Class | 13 |
Challenge | 1/4, 50 XP |
Speed | 10 Ft., Fly 60 Ft. |
Size | Large |
Alignment | Unaligned |
Languages | |
Senses | Blindsight 60 Ft., Passive Perception 11 |
Skills |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
15 | 16 | 11 | 2 | 12 | 6 |
Description
Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.