Gargoyle | Monsters
| Type | Elemental |
|---|---|
| Hit Points | 52 (7d8 + 21) |
| Armor Class | 15 |
| Challenge | 2, 450 XP |
| Speed | 30 Ft., Fly 60 Ft. |
| Size | Medium |
| Alignment | Chaotic Evil |
| Languages | Terran |
| Senses | Darkvision 60 Ft., Passive Perception 10 |
| Skills | |
| Condition Immunities | Exhaustion, Petrified, Poisoned |
| Damage Immunities | Poison |
| Damage Immunities | Bludgeoning, Piercing, And Slashing From Nonmagical Weapons That Aren't Adamantine |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 15 | 11 | 16 | 6 | 11 | 7 |
Description
False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.