Flying Sword | Monsters

Type Construct
Hit Points 17 (5d6)
Armor Class 17
Challenge 1/4, 50 XP
Speed 0 Ft., Fly 50 Ft. It Can Hover.
Size Small
Alignment Unaligned
Languages
Senses Blindsight 60 Ft. (blind Beyond This Radius), Passive Perception 7
Skills
Condition Immunities Blinded, Charmed, Deafened, Frightened, Paralyzed, Petrified, Poisoned
Damage Immunities Poison, Psychic
Saving Throws Dex +4
Strength Dexterity Constitution Intelligence Wisdom Charisma
12 15 11 1 5 1

Description

Antimagic Susceptibility. The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.

Actions

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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