Earth Elemental | Monsters
Type | Elemental |
---|---|
Hit Points | 126 (12d10 + 60) |
Armor Class | 17 |
Challenge | 5, 1800 XP |
Speed | 30 Ft., Burrow 30 Ft. |
Size | Large |
Alignment | Neutral |
Languages | Terran |
Senses | Darkvision 60 Ft., Tremorsense 60 Ft., Passive Perception 10 |
Skills | |
Condition Immunities | Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious |
Damage Immunities | Poison |
Damage Immunities | Bludgeoning, Piercing, And Slashing From Nonmagical Weapons |
Damage Vulnerabilities | Thunder |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
20 | 8 | 20 | 5 | 10 | 5 |
Description
Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster. The elemental deals double damage to objects and structures.
Actions
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.