Earth Elemental | Monsters

Type Elemental
Hit Points 126 (12d10 + 60)
Armor Class 17
Challenge 5, 1800 XP
Speed 30 Ft., Burrow 30 Ft.
Size Large
Alignment Neutral
Languages Terran
Senses Darkvision 60 Ft., Tremorsense 60 Ft., Passive Perception 10
Skills
Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Damage Immunities Poison
Damage Immunities Bludgeoning, Piercing, And Slashing From Nonmagical Weapons
Damage Vulnerabilities Thunder
Strength Dexterity Constitution Intelligence Wisdom Charisma
20 8 20 5 10 5

Description

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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