Crocodile | Monsters

Type Beast
Hit Points 19 (3d10 + 3)
Armor Class 12
Challenge 1/2, 100 XP
Speed 20 Ft., Swim 20 Ft.
Size Large
Alignment Unaligned
Languages
Senses Passive Perception 10
Skills Stealth +2
Strength Dexterity Constitution Intelligence Wisdom Charisma
15 10 13 2 10 5

Description

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target


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