Crocodile | Monsters
Type | Beast |
---|---|
Hit Points | 19 (3d10 + 3) |
Armor Class | 12 |
Challenge | 1/2, 100 XP |
Speed | 20 Ft., Swim 20 Ft. |
Size | Large |
Alignment | Unaligned |
Languages | |
Senses | Passive Perception 10 |
Skills | Stealth +2 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
15 | 10 | 13 | 2 | 10 | 5 |
Description
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target