Cloud Giant | Monsters

Type Giant
Hit Points 200 (16d12 + 96)
Armor Class 14
Challenge 9, 5000 XP
Speed 40 Ft.
Size Huge
Alignment Neutral Good (50%) Or Neutral Evil (50%)
Languages Common, Giant
Senses Passive Perception 17
Skills Insight +7, Perception +7
Saving Throws Con +10, Wis +7, Cha +7
Strength Dexterity Constitution Intelligence Wisdom Charisma
27 10 22 12 16 16

Description

Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.

Innate Spellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:At will: detect magic, fog cloud, light3/day each: feather fall, fly, misty step, telekinesis1/day each: control weather, gaseous form

Actions

Multiattack. The giant makes two morningstar attacks.

Morningstar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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