Centaur | Monsters

Type Monstrosity
Hit Points 45 (6d10 + 12)
Armor Class 12
Challenge 2, 450 XP
Speed 50 Ft.
Size Large
Alignment Neutral Good
Languages Elvish, Sylvan
Senses Passive Perception 13
Skills Athletics +6, Perception +3, Survival +3
Strength Dexterity Constitution Intelligence Wisdom Charisma
18 14 14 9 13 11

Description

Charge. If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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