Brass Dragon Wyrmling | Monsters
| Type | Dragon |
|---|---|
| Hit Points | 16 (3d8 + 3) |
| Armor Class | 16 |
| Challenge | 1, 200 XP |
| Speed | 30 Ft., Burrow 15 Ft., Fly 60 Ft. |
| Size | Medium |
| Alignment | Chaotic Good |
| Languages | Draconic |
| Senses | Blindsight 10 Ft., Darkvision 60 Ft., Passive Perception 14 |
| Skills | Perception +4, Stealth +2 |
| Damage Immunities | Fire |
| Saving Throws | Dex +2, Con +3, Wis +2, Cha +3 |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 15 | 10 | 13 | 10 | 11 | 13 |
Description
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.Fire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.