Azer | Monsters

Type Elemental
Hit Points 39 (6d8 + 12)
Armor Class 17
Challenge 2, 450 XP
Speed 30 Ft.
Size Medium
Alignment Lawful Neutral
Languages Ignan
Senses Passive Perception 11
Skills
Condition Immunities Poisoned
Damage Immunities Fire, Poison
Saving Throws Con +4
Strength Dexterity Constitution Intelligence Wisdom Charisma
17 12 15 12 13 10

Description

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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