Animated Armor | Monsters

Type Construct
Hit Points 33 (6d8 + 6)
Armor Class 18
Challenge 1, 200 XP
Speed 25 Ft.
Size Medium
Alignment Unaligned
Languages
Senses Blindsight 60 Ft. (blind Beyond This Radius), Passive Perception 6
Skills
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Damage Immunities Poison, Psychic
Strength Dexterity Constitution Intelligence Wisdom Charisma
14 11 13 1 3 1

Description

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack. The armor makes two melee attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.


This data originates from the System Reference Document V5.1 "SRD5" and is suitable for D&D 5e. "D&D", "D&D 5e", and other such product names are owned by Wizards of the Coast.

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