Acolyte | Monsters
| Type | Humanoid |
|---|---|
| Hit Points | 9 (2d8) |
| Armor Class | 10 |
| Challenge | 1/4, 50 XP |
| Speed | 30 Ft. |
| Size | Medium |
| Alignment | Any Alignment |
| Languages | Any One Language (usually Common) |
| Senses | Passive Perception 12 |
| Skills | Medicine +4, Religion +2 |
| Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
|---|---|---|---|---|---|
| 10 | 10 | 10 | 10 | 14 | 11 |
Description
Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: Cantrips (at will): light, sacred flame, thaumaturgy 1st level (3 slots): bless, cure wounds, sanctuary
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.